Place blocks
Select a material and click a cell. Each click performs one deliberate placement, so moving the pointer does not accidentally paint across the grid.
BUILDERS CREATE · WRECKERS DESTROY
Build a playable construct directly in the browser. Place square industrial materials one click at a time, define a valid objective, complete your own test run and publish it to Wreckyard.

FROM EMPTY GRID TO PUBLIC LEVEL
Select a material and click a cell. Each click performs one deliberate placement, so moving the pointer does not accidentally paint across the grid.
Use the 18×10 grid to create a readable image, mechanical route, armored target or compact boss-like silhouette.
Wreck Forge checks the format, launch space, target objective, object bounds and other structural rules before a public test.
A Builder must wreck the current draft in the real simulation before publication is enabled.
Signed-in Builders can publish a bounded payload. Wreckers see the actual layout preview rather than unrelated cover art.
INDUSTRIAL CONSTRUCTION KIT
The foundation of most shapes: clear, destructible and easy to read.
Survives more than one impact and gains visible cracks before destruction.
Rewards deliberate routing through tightly connected groups.
Signals a hazardous or reactive module within the construct.
Late-game logic may restore bounded neighboring targets over time.
Creates a labyrinth, protected channel or narrow skill-shot opening.
NO IMPOSSIBLE JUNK
Publication is not a raw file upload. Level data uses a versioned, bounded JSON contract and is normalized before it reaches gameplay.
Validation cannot mathematically prove every possible shot sequence, but it rejects obvious structural failures and requires the Builder to complete the current draft. That combination keeps Wreckyard closer to playable arcade content than an unfiltered pixel dump.
THE BUILDER/WRECKER LOOP
Published levels can collect plays, completions, clear-rate data, likes, favorites and comments. Wreckers may follow the Builder, while the Builder receives account-backed signals when the level is completed or appreciated.